HALO Jump in Mission: Impossible- Fallout

One of the most important action scenes in the film is the fragment of Ethan and Walker using the high-jumping skydiving technique to sneak into Paris.


Needless to say, this is of course taken by Tom himself.

This thrilling scene, from Ethan, sees that the clouds of lightning hope to change the plan to start into a difficult shooting state. The photographer must first track Ethan’s turn back into the cargo hold and hope to delay the plan, then he must jump back with Tom Cruise and take a mid-air shot.

Since Tom is facing the camera, he has only recently been 1 meter away from the photographer after jumping down, and then the photographer quickly went to his back to photograph the footage that he “entered” the electric shock of the clouds. Although the screen was on the cloud, the entire passage was actually taken in the desert of the UAE. Tom even mentioned that if the UAE did not allow them to shoot, the production team would not know how the whole paragraph would be good.

Entering the second half of the entire action scene, the lens becomes a horizontal record of how Ethan rescues Walker who is unconscious in midair. While the two characters are entangled, the photographers are also very close to them, so McQueen mentioned in the interview that everyone needs to be very careful to avoid the spatial position between the actors and photographers, in case of collision.

It seems that in order to make the difficulty of this clip one more level, the shooting team chooses to shoot every day in the evening, which is the best time for shooting every day. Because of this requirement, the effective time for shooting every day is only less than 3 minutes. In order to achieve the best results, including practice and actual shooting, Tom made a total of 106 jumps!

In recent years, viewers seem to have more understanding and more acute perception of long-lens shooting, but it seems that few viewers discuss whether the use of long-range lenses is appropriate, and even many shooting teams are only making a mirror to challenge the difficulty. In my opinion, in the next few years, this parachute effect scene of “Mission: Impossible- Fallout” will be the benchmark for long-range action scenes.

On the one hand, a crucial part of the success of an action play is how to simply convey the geometric position between each character or obstacle to the viewer’s brain. It should be understood that each time the switching between ordinary lenses represents the switching of the angle of view, the viewer needs to re-understand the geometric position. This is why long shots are so good in this high jump and low open scene. At the same time as the challenge is difficult, because the perspective is coherent, we will not have any confusion about the positional relationship as the audience, but also get a better sense of presence due to the proximity to the action scene, and the audience will be shocked after being shocked. Quietness also has the same effect, and it can be said that the effect is wonderful.

At the same time, this difficult action scene is also a good interpretation of the truth – whether the computer effects are successful depends entirely on whether the director has a good understanding of the audience’s eyes. Although it was shot in the desert of the UAE, the plot actually took place in Paris. However, the fact that the entire Paris background is a computer special effect does not make the audience feel that there is a sense of violation. Instead, the quality of this series of action scenes has improved. In the final analysis, this is because the production team understands that the audience’s attention will not be in the background of the Paris market, but in the action scenes that occur at high speed.

How to calculate the quality of the action film production, “Mission: Impossible- Fallout” this high jump low open scene can be said to be an example.


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